I hate outlining so much it's a miracle I ever get anything written. To get through the outlining phase I have to perform all sorts of extravagant mind tricks to keep the tedium of plotting a story out beat by beat at bay. My process is chaotic. I jump around from strategy to strategy in order to keep myself going. If there's a method of outlining, I've tried it.
I started out with the "just write the story down on one page" method. I come from a short story background so thinking of the screenplay in prose form wasn't hard but I had to scrap the one page approach because once I started writing the screenplay, I'd write myself into corners. I needed a more detailed road map: a scene by scene that would help me get pacing right.
I tried the index card approach. Forty-five scenes tacked up to the wall, easily shuffled...but I got bored. Being a software sap who never met a new interface that didn't at least inspire some brief burst of productivity, I tried Power Structure. I'd got this when I worked at The Magazine as a freebie. I think it's important to mention this because I hated it and at the time it was kind of hokey. (There's been many updates since I had it.) I remember it being more complex than I needed. It had a couple views that I didn't even know what they did. (What's a Gestalt view?) It had graphs and color coding and I glazed over when I read about it in the way I often do when people talk about Dramatica. Third World Girl is too simple to get all this stuff.
So I went back to the index cards but, in time, I found a template that you download so you can type onto the index cards. It means the outline looks neater on the cork board and you waste some more time fiddling around which is pretty important to my "process." I also used Post-It index cards to do away with the thumbtacks. However, no sooner did I lay out Act One to the midpoint but an index card came loose and went missing and made me think, it is ridiculous to be agonizing about a lost scene because I can't figure out how to save the story in a single document format.
So I gave in to the temptation of working in Final Draft and a simple scene by scene outline. I did this with slug lines because it fooled my brain into thinking that I was writing the script and not outlining which is, did I mention, the part I really hate?
But going into Final Draft meant I got much more detailed than I needed to be. I got taken in by the moments in the individual scene and dialog ideas and in no time at all I was writing the damn scene and losing sight of the forest from the trees.
So I tried Movie Outline which is software I bought back on a job where I was outlining a docudrama. I rationalized it as a business expense and used it sporadically since. ( I'm using it on the current screenplay.) It's got its weaknesses and sometimes it feels no different than typing your scenes into a box and hitting enter, but I like that it's intuitive and that I can make a mess someplace else before I bring everything into Final Draft.
Because that's how I view the outline stage: making a mess. The idea that I'm in love with on Monday is hurled out the window by Wednesday as I search for the best elements to tell the story. I used to think of outlining as a necessary evil, something to be endured like a bad hair day. Once I found a way to get the story from the beginning to the end, that'd be my cue to type FADE IN. But the more scripts you write, the more you realize how crucial it is to go in with the best possible outline...because it's far easier to edit an outline than an entire script. And an entire script disguises things. Once you've written the dialog of your very funny mid-point scene and people really like it, it's harder to see that it doesn't convey the story point you're trying to make.
So this time, with this screenplay, while I can't say I don't still hate outlining, I'm surrendering to the process of it. I've done my time at the reading desk of a couple production companies and I'd say that ninety percent of scripts by new writers fall down in the area of storytelling. Sometimes you'll be lucky enough to find an executive who sparks to a character or story world but more often than not if the story doesn't work, the whole screenplay becomes moot because the script doesn't satisfy that primal human need we have for "once upon a time"...y'know someone goes on a journey, faces tough, increasingly dangerous dragons and returns to his world a better person with the magical elixir in hand.
Stories are our religion, guiding us how to live and outlining, figuring out how the order goes, is at the root of the task. It's not just the pre-writing duties that have to be dispensed with before the real writing begins. A few days ago in my Writers Group, I handed out my beat sheet and experienced a surreal moment, cause I never thought of myself as the kind of girl who'd be workshopping an outline but that's just the kind of girl I'm turning out to be.
1 comment:
I've gone round and round outlining too. Here's my newest thing. I'm writing the whole thing out in prose. Not just a treatment, but a proper story, as dramatically and well-written (within reason) as I can manage.
That's because I think writing is a mode of thought that it's hard to get to in any other way. It's a way to scaffold the imagination. In writing, you can realise things in greater depth and detail than you can in other ways, including outlining.
There you go, Andy's theory of the month.
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